Pacific Rim’s greatest success is how much fun it is to watch. From minute 1 to minute 132 (yes, it is 2 hours and 12 minutes long) the film never drags and has moments that are truly enthralling. It is a great success for director Guillermo Del Toro and proves that you can make a fun movie with giant robots.




Pacific Rim’s plot is extremely simple, and that is what makes it great. It’s about human controlled giant robots fighting b-movie Japanese monster movie-inspired creatures. I do not need to get into details about characters and plot because it is not important. This movie is corny fun and I enjoyed that it didn’t take itself seriously. If you want a movie that has original characters and plot, this film isn’t for you.

However, if you want a film that has amazing visuals, you just bought the right ticket. As with Pan’s Labyrinth and Hellboy, the monster design and world building in Pacific Rim is fantastic. Each monster is unique and more impressive than the last. For example, one flying monster specifically caught me by surprise and made feel like I was a young boy again, engrossed by the greatness of Godzilla movies. These monsters illustrate the wonderment that great CGI could create.




As we saw with Transformers, good CGI only gets you so far. Your director needs to know how to frame a shot. Luckily, Del Toro knows his way around a frame and each of the large scale fight scenes are well choreographed and it is easy to tell where each character is in relation to the other characters. Also, there is a very minimum use of shaky cam, which makes my head very happy. Overall, this film really thrives because of Del Toro’s very talented directorial skills.

In the end, Pacific Rim is a pretty stupid movie, but it is a visual spectacle, and sometimes that’s all you need in a summer blockbuster.

2.2 out of 4.

For the spectacle, see it on the big screen at matinee price.